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Rugby Conversion Kicks and the Application of Right-Angled TrigonometryNEW 

From the sporting context of a rugby player attempting a conversion kick comes an application of right-angled trigonometry. The question “where to kick from?” leads to the consideration of how an angle of view changes as distances change and ultimately …


Rugby Conversion Kicks and the Application of Right-Angled Trigonometry – Teacher EditionNEW 

From the sporting context of a rugby player attempting a conversion kick comes an application of right-angled trigonometry. The question “where to kick from?” leads to the consideration of how an angle of view changes as distances change and ultimately …


Simplex & The Science Of Burger MakingNEW 

The simplex algorithm, sometimes dubbed the world’s most powerful, sits at the heart of linear programming. Classically the subject of tertiary-level study, Dantzig’s simplex algorithm can be used to solve important problems like how to make a ‘better’ burger patty. …


DOGBALL 2.0 – A Study of Bounce – Part 1

Dogball is an enigma. The bouncy toy exterior hides a rich yet accessible modelling task within; a delicious intersection of maths and science, a potential PSMT/Folio task for Stage 1 Mathematical Methods featuring low floor, high ceiling and room for …


DOGBALL 2.0 – A Study of Bounce – Part 2 (Solution)

Below is a video outlining a solution answering the questions posed in the resource “Dogball 2.0 – A Study of Bounce – Part 1“. It is not intended to be the best or only way to answer these questions. It …


As Big As Can Be

The introductory videos introduce students to a complete unit of work, a study of quadratic functions. The unit starts with a geometric optimisation problem (paper folding) that prompts students to ask the question “is that as big as can be?” …


CP172 Inverse Of A Function

Find the inverse of a function algebraically using invert and also view the inverse graphically.

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CP205 Solving Simultaneous Linear Equations 1

Solve simultaneously the equations 2x – 3y = -1 and x + y = 7 using a traditional step by step elimination method in Main.

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CP240 Restrict Range Of Solutions With Trig Equations

Two methods to restrict the range of solutions returned when solving trig equations in Main.

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CP250 Solve System Of Equations With 3 Unknowns

Use one of the 2D templates to solve systems of equations with 2 or more variables.

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