Probability for Year 9&10 – Problem dice program
Problem Dice:
Key concepts: Introduce random number generators on the ClassPad and simulate a dice game.
Problem Dice Program:
Key concepts: Based on the Maths 300 activity Problem Dice, this activity introduces the Program app to simulate 100 rolls of the dice of a pair of dice and display the difference between the dice.
Creating a program automates a sequence of instructions used in the previous activity, Problem Dice (see above).
The following program takes the commands you used in the previous activity to randomly generate 100 rolls on a pair of dice and draw a histogram of the differences.
Apps: Program, Main, Statistics
YouTube video demo on entering the program.
Category:
Hazeldene Publishing Classpad Resources
Technology:
CLASSPAD FXCP400, Classpad/CAS