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Probability for Year 9&10 – Problem dice program

Problem Dice:

Key concepts: Introduce random number generators on the ClassPad and simulate a dice game.

Activity
Solution

 

Problem Dice Program:

Key concepts: Based on the Maths 300 activity Problem Dice, this activity introduces the Program app to simulate 100 rolls of the dice of a pair of dice and display the difference between the dice.

Creating a program automates a sequence of instructions used in the previous activity, Problem Dice (see above).

The following program takes the commands you used in the previous activity to randomly generate 100 rolls on a pair of dice and draw a histogram of the differences.

Apps: Program, Main, Statistics

Activity
Solution

YouTube video demo on entering the program.